Rube+Goldberg+Design+Folder

** DESIGN FOLDER **
 * THE DESIGN CYCLE **

//** a. Identify the Problem: **// 1. How does the Design Cycle apply to your project, life, and society?It a. Project: It applies to our project because it is going to help us make a nice project and make it work well. b. Life (Think future jobs): It applies to our life because it will help us get a good job and something we want to be. c. Society :It helps them be better at things that they want to accomplish. 2. Identify the problem:
 * Approaches to Learning: Human Ingenuity **
 * Unit Questions: How is the Design Cycle important to the successful outcome of a project? **
 * STEP 1: INVESTIGATE **
 * [[image:bradfieldtechnology/newdesigncycle.gif caption="newdesigncycle.gif"]] ||
 * newdesigncycle.gif ||

//** b. Develop the Design Brief: **// 3. What is a Rube Goldberg? It is a 4. What supplies do you have? We have a lot of straws. Also 8 cups. A box. A lot if sticks. Some gears. We also have stings and a triangle and square. A tub and red stick. 5. What supplies do you need? We need really need some supplies. 6. List all the requirements you must meet to create the Rube Goldberg Machine: 7. Add two of your own requirements: (You need to make sure you meet these requirements!) 1. Get it finished one day before it is due. 2. Make it get us a a really good grade. 8. How many times will you test your machine before the final test? We going to test it like 3 times. 9. Why is it important to test your machine before the final day? To make sure it works. 10. How does making a Rube Goldberg Machine apply to a real world situation? It helps us be creative and make good ideas and choses. // a. Design a Product or Solution: // 11. Create three completely different designs: Please fill out this chart [|IB Brainstorming Chart .pdf] and hand the paper in the basket when you are finished with all of Step 2 (all of the Plan section). // b. Plan a Product or Solution: // 12. Which design do you think will work best? We are going to make a stair start and build random things on the path.
 * // c. Formulate a Design Specification - The Design Brief Continued: //**
 * 1) It must be at least three feet tall.
 * 2) It must have at least 5 straight drops. All five drops must be a different length.
 * 3) It must change directions at least 15 times. You decide the direction and the slope.
 * 4) It must stand on it’s own. You cannot use a table or chair to balance it.
 * 5) It also must be portable.
 * 6) You may only use the materials provided.
 * 7) You may also bring one throw away items from home. For example, a milk carton, juice carton, a box, egg carton, and/or a cereal box. Do not bug your parents and tell them you need a milk carton. Get some thing that is not needed any more.
 * 8) Add two requirements of your own. (Looks cool, is not a requirement)
 * 9) Create a new page on your wiki and name it "IB Design Cycle" - your entire Design Folder should be posted on this page. Copy and paste the Design Folder onto your new page.
 * STEP 2: PLAN **

13. Why did you choose this design? Its going to help us make a good project. On the back of your Brainstorming Chart, sketch your design and the parts you need to complete your Rube Goldberg. Don't forget you can bring two items from home per group. 14. List the steps to create your design: (You need to create your own steps and organize your time and resources. Each day you should have a list of things you need to accomplish in order to get done by the due date.) We are going to work on it together and make it work well before we test it.

// a. Use Appropriate Techniques and Equipment: // 15. List three safety tips you need to follow to while creating your machine: // b. Follow the Plan: // 16. Did you follow your plan? Our plan went as we plained. 17. Did you create steps that were easy to follow? We created steps while creating our project. 18. Did you follow my requirements? Look at the requirements, and put an "x" by all the requirements you met. We did follow all the requirements we had to meet. 19. Did you follow your requirements? Look at the requirements, and put an "x" by the requirements you met. // c. Create the Product/Solution: // 20. What areas of your did you need to troubleshoot? On making the marble go down our little maze. 21. Were you able to troubleshoot effectively? Explain: No we didn't have to troubleshoot effectively. // a. Evaluate the Product/Solution: // 22. Was your design successful? Our design w as successful. 23. Did you test your machine before the final day? How many times did you test it? Yeah we did test it and we tested it 5 to 10 times. 24. How could you improve your design? We could improve to making it bigger and longer. 25. What part of your design would you use again? We would use all of it again just make better and stronger. // b. Evaluate the Use of the Design Cycle: // 26. Grade yourself, using the IB Rubric, for each stage of the Design Cycle. Click here for the rubric. 27. How can the Design Cycle be used in other subject areas? It can be used by helping and getting better grades in them. 28. How is the Design Cycle important to the successful outcome of a project? (Think about the steps you took to complete this assignment, did the steps make your design better or worse? Do you understand how the Design Cycle helps you solve problems?) The design cycle is important because we followed the design cycle step by step. The design cycle steps made it better then what we thought it would come out to. Also we do understand how the design cycle can solve problems. 29. What grade do you deserve and why? We think like an A.
 * STEP 3: CREATE **
 * STEP 4: EVALUATE **

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